Showing posts with label Chrono Cross. Show all posts
Showing posts with label Chrono Cross. Show all posts

Tuesday, August 10, 2010

Dark Serge

Dark Serge

Heey, look at that, I finally finished building something I printed out six months ago...

So here's the deal: I'm still looking for a job, and quite honestly, getting a bit of the cabin fever. Ever had so much free time you end up doing absolutely nothing? It's pretty maddening...

Anyway, the new group blog is almost ready to go, but we still need to rally our designers. Seems a few of them have disappeared in the last few months. In any case, we're just about done posting our back models for the purposes of compilation, and Zinarei's been doing an epic job making the site look all spiffy and whatnot.

Now, I said I would knock out Kefka soon, for a wall I referenced, but after like 9 months, I'll level with you. It's a lot of work that, I may be willing to put forth eventually, but right now I'm just in too big a funk to get done. That being said, I've got a nice model of the BioShock Accu-Vox ready to build, and after that, I'm thinking Chocobos.


By the way, have a dingo.

Thursday, May 20, 2010

Serge

Serge

I'm back, nerds!

Hooo, been a while hasn't it? Well rest assured, the wait was well worth it. Well...worth it for me. You are now following the exploits of a published freelance writer and college graduate. That's right, it's okay to bask in my glory...

No?

Fine then.

Anyway, this one's not so bad. That anime hair is the hardest part of the whole build, but I think I came up with a rather clever solution to some floating parts on the front. We'll see if you agree.


As ever, I'm terribly amused with my own antics.

So, I'm back. Currently looking for work, not finding any, subsequently have lots and lots of free time. I've made the terrible terrible mistake of reactivating my FFXI content IDs, and world-changed back to Cerberus, so if you're around, you'll find me by the name you know so well.

Got Dark Serge already printed, so that'll be next, but I'm going to start working on Kefka shortly thereafter. I'm determined to have him be the last page on my first wall of releases (you'll find out what that means after I release him). After that, I've got the FFXI Chocobos ready to go, and I'm going to force myself to finish the Artifact Helmets before I hit the second year anniversary (oh let's be honest, I'm going to time it so I release the last one on the second anniversary because I'm lame enough to think that's cool).

I'm on Windows 7 now, and I've been having a lot more success with 3D Ripper DX, so I'm looking to expand my game roster (expect some stuff from BioShock, Borderlands if I can get the ripper tweaked to run with that weird cell-shading stuff, and maybe some Wii games, as I recently acquired said console).

I'm also going to be at A-Kon in Dallas in a little over a week. Won't be doing anything like at the Arkansas festival, but I'll be wandering around with Chenille if you feel like offering some salutation. Was planning to having something for that SteamPunk RPG ready for playtesting by the convention, but generic laziness on the part of myself and my co-creator has lead to...well...it isn't ready. Anyway, we'll all be there, so track us down if you're in the neighborhood.



Notice: bonus effects from equipment do not stack.

Tuesday, October 13, 2009

Fargo


Fargo
http://www.mediafire.com/?m02ygmytgoy
http://www.megaupload.com/?d=QQ23JQNL

Meant to get this built last week, but between all the school crap and going to Houston for the weekend, I couldn't get around to it. Anyway, with Fargo done, I'm going to get started on the Dark Knight version of Cecil this afternoon. I'll try to get as much on Ustream as I can, so tune in if you care. I'll probably be watching That Mitchell and Webb Look for a while. It's about as good in audio form. I'll figure out something else for the rest of the huge build.

Had some more fun with character summary:

A mermaid-loving, father-of-androgynous-pop-idols cruise ship captain.

Travel the world, father some children with a mermaid, fight a horrid, pan-dimensional evil with your estranged family? Arg! It's the pirate's life for me!





Picked up some more shelves while I was down for the weekend.
Problem is, eventually I'm going to run out of walls...then ceiling...
I'm gonna need a bigger place sooner or later.


Anyway, back to work.

Tuesday, September 15, 2009

Lynx


Lynx
http://www.megaupload.com/?d=CX2BCNCT
http://www.mediafire.com/?lzqy4jjeejm

First of the next two Chrono Cross models, the second (possibly later this afternoon) being Fargo. Did the entire build on Usteam. Apologies though, as I only realized after finishing everything that my Line In has been muted for the last several days, which means all the music and audio for the last several videos (Lynx build, Shinra Copter build, and Cecil layout) have all been silent. I was under the impression you were hearing all kinds of stuff. Oh well~



As a result, if you go back and watch the Lynx build, it may be important to note that I was watching standup comedy for almost the entire thing. Just thought I'd let you know what the inexplicable, hysterical laughter was about. I thought I was sharing Louis CK's hilariously dark humor with you, but apparently not. I'll make sure that's fixed for any future videos. And yes, I was eating orange juice concentrate. I do that...

Anyway, it occurred to me while building this, that I think the Chrono Cross models are my favorites. The meshes are low poly enough to keep the part count low, but high enough to be able to build them without folding; the textures are gorgeous; and the models are detailed enough that I get plenty of chances to play with fun little innovations. I'll try to keep more of them on my project list at a time.



If you read through the instructions on release all the way to the end, you'll know that I always try to have some plot-related joke at the end, along with a finished photo to end the guide. I was pretty amused with what I came up with for Lynx's last page, thought I'd post it here, in case you usually glance over.


That's all for now. I'll probably get started on something a bit easier after I clean up the apartment. Expect something released tomorrow.

Wednesday, June 10, 2009

Glenn



Glenn
http://www.megaupload.com/?d=6IIXQ2C7
http://www.mediafire.com/?nmzmef2ztkh

Another Chrono Cross model, originally added to the list when requested by a friend. I really like the Chrono Cross models. They're in that perfect papercrafting spot, where the mesh is still very simple, but the texture makes up for it by being gorgeous. That wonderful stage of 3D graphics at the end of the PS1 era.

Anyway, model's not bad. The hair's a bit tricky, but it's generally an easy build. I'm trying something new (if you hadn't already noticed) with the layouts. I assume anyone who wants to build a lineless model is willing to build the smooth no-fold way. So for this layout, there's a "lineless" version (actually has a few lined spots, things that absolutely have to be folded, but with colored lines so they blend in), which is mostly meant to be built without folds. Included a lined version as well, because, as mentioned, this model is in that simpler mesh sort of region. I've seen finished builds of Harle and Kid that look decent folded, so I won't keep you from it if that's your thing.

Anyway, back to work. I'll try to get Tifa and Yuffie ready to go sometime soon, and keep working on the Cecil models. Another 2 days to the anniversary. I guess we'll find out together what I decide to do as celebration.

Well, no rest for the wicked, etc.. Back to it.

Monday, January 19, 2009

Kid



Kid
http://www.megaupload.com/?d=4VD6N0C0
http://www.mediafire.com/download.php?33wzzynom5c

The short version of everything I have to say about this build is: I'm not entirely satisfied with the finished product, but it's given me too much trouble to consider scrapping it again. It also isn't a particularly easy build. As a great robot once said, "this ain't gonna be no cake-walk in the tea-park." The hair is...quite the rough customer, but it could have turned out much worse. My biggest gripe is with the pose. It's too vague and the right arm is just...dumb. I'm not sure. I'll probably feel better about it when I haven't been awake all night, and am not coming down off a caffeine high.




Anyway, spring semester starts tomorrow, so I'll be taking the Fahrenheit more casually. If my previous comments didn't indicate, my sleeping habits have become utterly befuddled, and I'm currently in the process of an auto-rectification, by means of sleep deprivation and caffeination. Tomorrow's the inauguration. A new president for this nation.

Okay, now I'm just getting loopy.

I'll be attempting to put together a long-term project list soon. I'll try to get it posted once it comes into being.

In the meantime, enjoy your papercraftulation.


Saturday, January 3, 2009

Mojo




Mojo
http://www.megaupload.com/?d=WYY0Z585
http://www.mediafire.com/download.php?rymk1tdznjm

Was aiming for Mojo's world map idle animation with the pose. Build was surprisingly fast and easy. Could've knocked it out in a day if I was concentrating.




I forgot to mention with the moogle release: This model can probably be scaled down considerably and still be buildable. Thanks to Lyrin for reminding me to bring it up.

I don't plan to rebuild the moogle any smaller to test it, but if anyone would like to, shoot me an email or instant message and I'll get you set up with what you need. I ask that you have a camera of some kind to take a picture of the finished product if you'd like to testbuild for me. A crappy cell phone camera is sufficient. The model should build precisely the same way, just a little more difficult in some of the smaller folds (feet, hand-nubs, and maybe in the wings).


Monday, December 8, 2008

Harle





Harle
http://www.megaupload.com/?d=8HKUA6RU
http://www.mediafire.com/?qtmzhm0dz2z

Finished her last night around midnight, but I had my first final this morning, so I figured it was prudent to get some sleep, rather than stay up and make instructions.

The problem with making models like this, and from any of the games I've made models from, is that you spend the entire build reminiscing about the game. Normally it's no big deal, you may end up digging through your library and revisiting it for a bit, but in the case of Chrono Cross, there can be some side effects to the nostalgia...

You end up thinking through the plot again, and saying things like:

"So wait...the antagonist was actually the protagonist's father...but merged with some kind of cat-demon that attacked the protagonist when he was a kid? Only the antagonist was neither of those...he was really a giant evil computer who needed to inhabit the body of protagonist in order to access himself.

Oh God...I think I need to lie down..."

Don't get me wrong, Chrono Cross was, and still is, one of my all-time favorites. It's just that the act of explaining the plot once lead me to develop my general theory of SE games:

"If you don't sound like a crackhead trying to explain the plot, it isn't a Squaresoft game."



Anyway, I put together a simple stand reminiscent of the classic Black Mage 001 stands. Got the textures for it from the album art and that iconic image of the Frozen Flame.






Skele-kitty had the funny idea to re-color Heidegger to make a Santa model. Took about 2 minutes to recolor him, so here you go:

http://www.mediafire.com/download.php?yygzxjiwmea




I'm going to wait a bit longer to see if there's any more feedback on which Sephiroth model to do. I'm kind of surprised by how much support there is for option #3. They're all good models. Cast your vote for which you'd like to see.